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dc.creatorMitrousias V., Varitimidis S.E., Hantes M.E., Malizos K.N., Arvanitis D.L., Zibis A.H.en
dc.date.accessioned2023-01-31T09:00:37Z
dc.date.available2023-01-31T09:00:37Z
dc.date.issued2018
dc.identifier10.1016/j.aanat.2018.02.015
dc.identifier.issn09409602
dc.identifier.urihttp://hdl.handle.net/11615/76682
dc.description.abstractIntroduction: Modern, three-dimensional (3D) anatomy software is a promising teaching method, though few studies examine its effectiveness on upper limb and musculoskeletal anatomy learning. The purpose of this study is to investigate which method is associated with a better outcome, as assessed by students’ performance on examinations, when comparing learning with prosections to the use of 3D software. Materials and methods: Two groups of undergraduate, first-year medical students without previous knowledge of anatomy were compared. Overall, 72 students attended lectures and cadaveric prosections in the laboratory (n = 40), or lectures and the BioDigital Human software (n = 32). Four hours of lectures and four hours of laboratory work, combining brief demonstration and independent study in small teams, were completed by each group. An anonymous examination, including tag questions from both cadaveric and 3D images, and multiple-choice questions, was held after the end of the educational process. Students’ perceptions were also investigated via an anonymous questionnaire, which comprised 15 questions. Chi-square and student's t-test were used for comparisons. Results: Students using the 3D software showed better performance in examinations, compared to students using prosection (mean: 55.88 ± 19.60 vs. 48 ± 16.11; p = 0.05, Cohen's d = 0.5). No statistically significant difference was found regarding students’ satisfaction from using each learning method (p = 0.39). Conclusions: Although prosection is the most common method of teaching anatomy, recent technologies, such as 3D software, are also considered useful teaching tools. However, further research has to be done before they can be safely used as a part of a multimodal curriculum, since results from this study are limited to the upper limb musculoskeletal anatomy. © 2018 Elsevier GmbHen
dc.language.isoenen
dc.sourceAnnals of Anatomyen
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85046439122&doi=10.1016%2fj.aanat.2018.02.015&partnerID=40&md5=a05d95b6dc5d282552bb09e21a4279a3
dc.subjectanatomyen
dc.subjectarticleen
dc.subjectcomparative studyen
dc.subjectcontrolled studyen
dc.subjectcurriculumen
dc.subjecthumanen
dc.subjecthuman experimenten
dc.subjectlearningen
dc.subjectmajor clinical studyen
dc.subjectmedical educationen
dc.subjectmedical studenten
dc.subjectmultiple choice testen
dc.subjectoutcome assessmenten
dc.subjectperceptionen
dc.subjectquestionnaireen
dc.subjectsatisfactionen
dc.subjectsoftwareen
dc.subjectupper limben
dc.subjectanatomyen
dc.subjectanatomy and histologyen
dc.subjectcadaveren
dc.subjecteducationen
dc.subjectlearningen
dc.subjectproceduresen
dc.subjectsoftwareen
dc.subjectteachingen
dc.subjectthree dimensional imagingen
dc.subjectupper limben
dc.subjectAnatomyen
dc.subjectCadaveren
dc.subjectEducational Measurementen
dc.subjectHumansen
dc.subjectImaging, Three-Dimensionalen
dc.subjectLearningen
dc.subjectSoftwareen
dc.subjectStudents, Medicalen
dc.subjectTeachingen
dc.subjectUpper Extremityen
dc.subjectElsevier GmbHen
dc.titleAnatomy learning from prosected cadaveric specimens versus three-dimensional software: A comparative study of upper limb anatomyen
dc.typejournalArticleen


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