Addressing the Gender Gap in Computer Programming through the Design and Development of Serious Games
dc.creator | De Carvalho C.V., Cerar Š., Rugelj J., Tsalapatas H., Heidmann O. | en |
dc.date.accessioned | 2023-01-31T07:51:46Z | |
dc.date.available | 2023-01-31T07:51:46Z | |
dc.date.issued | 2020 | |
dc.identifier | 10.1109/RITA.2020.3008127 | |
dc.identifier.issn | 19328540 | |
dc.identifier.uri | http://hdl.handle.net/11615/73127 | |
dc.description.abstract | The gap between male and female participation in computer science education and careers is a worldwide issue that must be addressed by introducing early methodological learning interventions that make computer science attractive to all, that is by answering the following issues: a) misperception among educators, learners, parents and youngsters on the suitability of computer science careers to girls and b) a wrong assumption of an insufficient preparedness to do it successfully. This article presents a European initiative-CODING4GIRLS-that proposes to teach coding through a game design and development process based on a design thinking methodological approach that is linked to creativity and human-centered solutions. In this methodology, students address increasingly complex real-life challenges by designing and developing awareness raising serious games for which they need to learn specific coding concepts. © 2013 IEEE. | en |
dc.language.iso | en | en |
dc.source | Revista Iberoamericana de Tecnologias del Aprendizaje | en |
dc.source.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85089938612&doi=10.1109%2fRITA.2020.3008127&partnerID=40&md5=187c224e9b435d0b048030ca321e7873 | |
dc.subject | Computer programming | en |
dc.subject | Design | en |
dc.subject | Education computing | en |
dc.subject | Engineering education | en |
dc.subject | Awareness raising | en |
dc.subject | Computer Science Education | en |
dc.subject | Design and Development | en |
dc.subject | Design thinking | en |
dc.subject | European initiatives | en |
dc.subject | Game design | en |
dc.subject | Methodological approach | en |
dc.subject | Serious games | en |
dc.subject | Education Society of IEEE (Spanish Chapter) | en |
dc.title | Addressing the Gender Gap in Computer Programming through the Design and Development of Serious Games | en |
dc.type | journalArticle | en |
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