Εμφάνιση απλής εγγραφής

dc.creatorTsolakis S., Theofanellis T., Voulgari E.en
dc.date.accessioned2023-01-31T10:17:43Z
dc.date.available2023-01-31T10:17:43Z
dc.date.issued2020
dc.identifier10.4018/978-1-7998-6717-3.ch007
dc.identifier.isbn9781799867197; 9781799867173
dc.identifier.urihttp://hdl.handle.net/11615/80098
dc.description.abstractEducational robotics (ER) can be of great assistance to educators who aim to develop their students' computational thinking (CT) skills. The ideas of decomposing a problem, handling it more abstractly, looking for patterns, and creating algorithms for the solution can easily be explained through ER. The ER constructional part could be enhanced by DIY (do it yourself) trend and CoP (communities of practice) interactions while block-based or even text-based programming environments are used to program them. In this chapter, the authors present the most commonly used ER platforms, Arduino and Lego Mindstorms, as well as two projects that illustrate how CT characteristics are elicited by them. © 2021, IGI Global. All rights reserved.en
dc.language.isoenen
dc.sourceHandbook of Research on Using Educational Robotics to Facilitate Student Learningen
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85137718716&doi=10.4018%2f978-1-7998-6717-3.ch007&partnerID=40&md5=d5f28326da094ec6240e6058cc4cdb73
dc.subjectIGI Globalen
dc.titleFostering computational thinking with arduino and lego mindstormsen
dc.typebookChapteren


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Εμφάνιση απλής εγγραφής