Line Clipping in 2D: Overview, Techniques and Algorithms
dc.creator | Matthes D., Drakopoulos V. | en |
dc.date.accessioned | 2023-01-31T08:58:02Z | |
dc.date.available | 2023-01-31T08:58:02Z | |
dc.date.issued | 2022 | |
dc.identifier | 10.3390/jimaging8100286 | |
dc.identifier.issn | 2313433X | |
dc.identifier.uri | http://hdl.handle.net/11615/76426 | |
dc.description.abstract | Clipping, as a fundamental process in computer graphics, displays only the part of a scene which is needed to be displayed and rejects all others. In two dimensions, the clipping process can be applied to a variety of geometric primitives such as points, lines, polygons or curves. A line-clipping algorithm processes each line in a scene through a series of tests and intersection calculations to determine whether the entire line or any part of it is to be saved. It also calculates the intersection position of a line with the window edges so its major goal is to minimize these calculations. This article surveys important techniques and algorithms for line-clipping in 2D but it also includes some of the latest research made by the authors. The survey criteria include evaluation of all line-clipping algorithms against a rectangular window, line clipping versus polygon clipping, and our line clipping against a convex polygon, as well as all line-clipping algorithms against a convex polygon algorithm. © 2022 by the authors. | en |
dc.language.iso | en | en |
dc.source | Journal of Imaging | en |
dc.source.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85140600216&doi=10.3390%2fjimaging8100286&partnerID=40&md5=633445e6780104c1579cef5f1cff146f | |
dc.subject | Computer graphics | en |
dc.subject | Surveys | en |
dc.subject | Clipping algorithms | en |
dc.subject | Clipping process | en |
dc.subject | Convex polygon | en |
dc.subject | Geometric primitives | en |
dc.subject | Graphics display | en |
dc.subject | Intersection algorithms | en |
dc.subject | Line clipping | en |
dc.subject | Polygon Clipping | en |
dc.subject | Rectangular windows | en |
dc.subject | Two-dimensions | en |
dc.subject | Geometry | en |
dc.subject | MDPI | en |
dc.title | Line Clipping in 2D: Overview, Techniques and Algorithms | en |
dc.type | journalArticle | en |
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