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Scalable 3D video streaming over P2P networks with playback length changeable chunk segmentation

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Auteur
Liu, Y.; Liu, J.; Song, J.; Argyriou, A.
Date
2015
DOI
10.1016/j.jvcir.2015.05.012
Sujet
3D video chunk segmentation
3D video streaming
Chunk scheduling
Error resilience
Mobile networks
P2P
Playback length
Scalable 3D video
Algorithms
Image coding
Image communication systems
Peer to peer networks
Scalable video coding
Scheduling
Scheduling algorithms
Video signal processing
Video streaming
Wireless networks
3-D videos
Three dimensional computer graphics
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Résumé
3D video distribution over P2P networks has been thought as a promising way for 3D video entering home. The convergence of scalable 3D video coding and P2P streaming can provide diverse 3D experiences for heterogeneous clients with high distribution efficiencies. However, the conventional chunk segmentation and scheduling algorithms originally aiming at the non-scalable 2D video streaming are not very efficient for scalable 3D video streaming over P2P networks due to the particular data characteristics of scalable 3D video. Based on this motivation, this paper first presents a playback length changeable 3D video chunk segmentation (PLC3DCS) algorithm to provide different error resilience strengths to video and depth as well as layers with different importance levels in the 3D video transmission. Then, a hybrid-priority based chunk scheduling (HPS) algorithm is proposed to be tied in with the proposed chunk segmentation algorithm to further promote the overall 3D video P2P streaming performance. The simulation results show that the proposed PLC3DCS algorithm with the corresponding HPS can increase the success delivery rates of chunks with more important levels, and further improve the user's quality of 3D experience. © 2015 Elsevier Inc. All rights reserved.
URI
http://hdl.handle.net/11615/30381
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  • Δημοσιεύσεις σε περιοδικά, συνέδρια, κεφάλαια βιβλίων κλπ. [19735]

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