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Real-time fisheye lens distortion correction using automatically generated streaming accelerators

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Autor
Bellas, N.; Chai, S. M.; Dwyer, M.; Linzmeier, D.
Fecha
2009
DOI
10.1109/FCCM.2009.16
Materia
Architectural synthesis
Automatically generated
Conventional camera
Cost-sensitive
Design spaces
Field of views
Fish-eye
Fish-eye lens
Hardware-software interactions
Image processing applications
Main memory
Memory access patterns
Non-linear
Performance constraints
Streaming memory
Complexation
Computers
Concurrent engineering
Image processing
Job analysis
Lenses
Lithography
Optical instruments
Rapid prototyping
Virtual reality
Machine design
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Resumen
Fisheye lenses are often used in scientific or virtual reality applications to enlarge the field of view of a conventional camera. Fisheye lens distortion correction is an image processing application which transforms the distorted fisheye images back to the natural-looking perspective space. This application is characterized by non-linear streaming memory access patterns that make main memory bandwidth a key performance limiter. We have developed a fisheye lens distortion correction system on a custom board that includes a Xilinx Virtex-4 FPGA. We express the application in a high level streaming language, and we utilize Proteus, an architectural synthesis tool (described in [4][5]), to quickly explore the design space and generate the streaming accelerator best suited for our cost and performance constraints. This paper shows that appropriate ESL tools enable rapid prototyping and design of real-life, performance critical and cost sensitive systems with complex memory access patterns and hardwaresoftware interaction mechanisms. © 2009 IEEE.
URI
http://hdl.handle.net/11615/26235
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  • Δημοσιεύσεις σε περιοδικά, συνέδρια, κεφάλαια βιβλίων κλπ. [19735]
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