Πλοήγηση ανά Θέμα "Simultaneous localization and mapping"
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Architectures for SLAM and augmented reality computing
(2021)In the next few years, new demanding applications will be supported on mobile platforms by reconciling two conflicting requirements: high performance (often with real-time limitations) and low power consumption. The objective ... -
Comparative performance analysis of vulkan implementations of computational applications
(2019)The recent introduction of the Vulkan API and the SPIR-V intermediate-level language by the Khronos Group provides a new GPU programming model in an effort to combine the advantages of its predecessors, OpenGL for 3D ... -
FPGA Architectures for Approximate Dense SLAM Computing
(2021)Simultaneous Localization and Mapping (SLAM) is the problem of constructing and continuously updating a map of an unknown environment while keeping track of an agent's trajectory within this environment. SLAM is widely ...