Sfoglia per Soggetto "Curricula"
Items 1-20 di 26
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Activity Theory as a conceptual framework for understanding teacher approaches to Information and Communication Technologies
(2009)While the issue of teachers' perspectives on the barriers to technology use has received considerable attention, teacher concerns have not been studied in a systematic and holistic way. The present paper examines teacher ... -
An autodidactic programming curriculum application for early education: Pilot studies and improvement suggestions
(2012)Informal learning is a research area not fully explored yet [1], but interest in out of classroom learning methods and settings is currently increasing [2], [3]. In parallel to that, the advent of Internet, which allows ... -
Building on European scientific excellence to develop an educational program on intermodal connections for Latvia and the region
(2017)Economic and social factors, including existing trends in urban population and employment growth combined with urbanization, have led to enhanced consumption and thus, increasing freight flows in the cities. Mitigation of ... -
Computational Thinking in Greek Educational System for K-12: towards the future teaching approach
(2022)Computational thinking is considered an important skill set for 21st-century learners and became a subject of focus in K-12 education in recent years. It cultivates problem-solving and algorithmic thinking and can be helpful ... -
Design based learning: Comparative effects on high school student's interest in engineering
(2010)Discussion regarding the introduction of engineering into the pre-college classrooms has been advancing and several countries have already started integrated engineering related material, usually through technology, science ... -
Does Innovation Need a Reason? The CRS Within the Secondary Education Framework
(2020)The present paper aims at investigating the extent to which 127 secondary education teachers integrated the Classroom Response Systems (CRS) online platform of Kahoot in their teaching after they had already been trained ... -
Evaluation of Early Introduction to Concurrent Computing Concepts in Primary School
(2018)Learning computer programming is a basic literacy in the digital age, which helps children develop creative problem solving, logical thinking and mental flexibility. Many countries have introduced computer science in their ... -
Exploring the role of facebook as collaboration platform in a K-12 MOOC
(2019)This paper investigates the role of a Facebook group as a complementary communication and collaboration platform to the Udemy Q&A forum, in a computer programming MOOC developed for Greek vocational high-school students ... -
A Game-Based Learning Approach in Digital Design Course to Enhance Students’ Competency
(2022)Digital Design is a laboratory course, and the educator must focus on the students’ need to know why they study the theory and mainly on the transition from knowledge-based learning to competency-based learning. This study ... -
Game-Based Learning for Engineering Education
(2021)The issue addressed in this work is the impact of virtual lab to distance learning of the cognitive object of logic design course. Thirty four digital electronic circuits were designed using an online application for ... -
A gamified community for fostering learning engagement towards preventing Early school leaving
(2016)Early school leaving is a complex phenomenon that may adversely affect on a learner’s future development. ESL is the result of a combination of factors, such as insufficient school curricula understanding, low value placed ... -
Higher technological education specialties and graduates' vocational status and prospects
(2013)Purpose: The purpose of this paper is to focus on a thorough comparison of the broader specialties and subspecialties provided by Greek higher technological education, regarding the employment status and the vocational ... -
The implementation of the flipped classroom model in the teaching of educational robotics: A study in secondary school students
(2022)The typical way to learn programming is using different high-level programming languages and a simple text editor, in order to compose and compile programs, usually to solve simple computational problems. Nowadays, an ... -
Innovative Education for Sustainable Development in Peripheral Rural Areas
(2022)This paper aims to present the results of the Erasmus + RUR'UP project that developed educational tools for scientists, public managers, practitioners, and agricultural advisors living and working in peripheral rural areas. ... -
Introducing Non-Computer Science Undergraduates to Web Development: Results of an Investigative Study on Student Teachers
(2003)A series of workshops aming at introducing non-computer science undergraduates to web development were discussed. Forty-six second year student teachers participated in a series of eight two-hour workshops, organized within ... -
Motivating Engineer Students in E-learning Courses with Problem Based Learning and Self-Regulated Learning on the apT2CLE4‘Research Methods’ Environment
(2019)More and more university programs try to establish an understanding of research methodology with relevant courses at undergraduate schools. Engineer students should have adequate academic training and experience to gain ... -
Professional cooperation in primary school classes: General education teacher and specialization teacher views
(2018)The present study focuses on the teacher cooperation levels in the new Greek primary school structure. It is based on the social network theory and it consists of a quantitative study with the use of self-reported ... -
Review of learning design choices of primary school programming courses in empirical researches
(2021)Programming, most recently in the form of Computational Thinking (CT), is emerging as a new subject in primary schools worldwide. By data-based decision making, teachers, as learning designers, make decisions on instruction ... -
Soil-pipe interaction models for the simulation of buried steel pipeline behaviour against geohazards
(2017)Hydrocarbon pipelines constructed in geohazards areas, are subjected to ground-induced actions, associated with the development of severe strains in the pipeline and constitute major threats for their structural integrity. ... -
Testing the Effectiveness of Objective and Subjective Predictors of Driving Behavior under Fatigue
(2019)There is growing evidence that driver fatigue is a major road safety problem, causing crashes that frequently involve fatalities and severe injuries. Professional drivers are among the road users indicated by literature ...