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dc.creatorPapadakis A., Vernikos I., Mathe E., Spyrou E.en
dc.date.accessioned2023-01-31T09:42:03Z
dc.date.available2023-01-31T09:42:03Z
dc.date.issued2020
dc.identifier10.1145/3389189.3397653
dc.identifier.isbn9781450377737
dc.identifier.urihttp://hdl.handle.net/11615/77539
dc.description.abstractIn this paper we present a methodology for understanding human actions. We try to compensate for viewpoint changes, by applying geometric transformations to 3D skeletal joint information. More specifically, motion information regarding human skeletal joints is pre-processed to create 2D image representations. Then a DST transformation is applied, to transform them to the spectral domain. Convolutional Neural Networks are then used for classification. We evaluate our approach in actions that may be used in an ambient assisted living scenario. © 2020 ACM.en
dc.language.isoenen
dc.sourceACM International Conference Proceeding Seriesen
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85088381463&doi=10.1145%2f3389189.3397653&partnerID=40&md5=3f5b8d7a46dcca738623f9d566838c3c
dc.subjectConvolutionen
dc.subjectMathematical transformationsen
dc.subject2D imagesen
dc.subjectAmbient assisted livingen
dc.subjectGeometric transformationsen
dc.subjectHuman actionsen
dc.subjectHuman-action recognitionen
dc.subjectMotion informationen
dc.subjectSkeletal jointsen
dc.subjectSpectral domainsen
dc.subjectConvolutional neural networksen
dc.subjectAssociation for Computing Machineryen
dc.titleSkeleton geometric transformation for human action recognition using convolutional neural networksen
dc.typeconferenceItemen


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