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dc.creatorKonstantoglou, M.en
dc.creatorJonsson, J. C.en
dc.creatorLee, E.en
dc.date.accessioned2015-11-23T10:35:27Z
dc.date.available2015-11-23T10:35:27Z
dc.date.issued2009
dc.identifier.isbn9782763789392
dc.identifier.urihttp://hdl.handle.net/11615/29601
dc.description.abstractNowadays, virtual models are commonly used to evaluate the performance of conventional window systems. Complex fenestration systems can be difficult to simulate accurately not only because of their geometry but also because of their optical properties that scatter light in an unpredictable manner. Bi-directional Scattering Distribution Functions (BSDF) have recently been developed based on a mixture of measurements and modelling to characterize the optics of such systems. This paper describes the workflow needed to create then use these BSDF datasets in the Radiance lighting simulation software. Limited comparisons are made between visualizations produced using the standard ray-tracing method, the BSDF method, and that taken in a full-scale outdoor mockup.en
dc.source.urihttp://www.scopus.com/inward/record.url?eid=2-s2.0-84855568996&partnerID=40&md5=9ed7b364d6a6738c0ed870afd4b178ea
dc.subjectDaylightingen
dc.subjectDesign tools and methodsen
dc.subjectBi-directional scattering distribution functionsen
dc.subjectData setsen
dc.subjectFenestration systemsen
dc.subjectLighting simulationen
dc.subjectRay-tracing methoden
dc.subjectVirtual modelsen
dc.subjectWindow systemen
dc.subjectComputer softwareen
dc.subjectDistribution functionsen
dc.subjectVisualizationen
dc.subjectOptical propertiesen
dc.titleSimulating complex window systems using BSDF dataen
dc.typeconferenceItemen


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