dc.creator | Konstantoglou, M. | en |
dc.creator | Jonsson, J. C. | en |
dc.creator | Lee, E. | en |
dc.date.accessioned | 2015-11-23T10:35:27Z | |
dc.date.available | 2015-11-23T10:35:27Z | |
dc.date.issued | 2009 | |
dc.identifier.isbn | 9782763789392 | |
dc.identifier.uri | http://hdl.handle.net/11615/29601 | |
dc.description.abstract | Nowadays, virtual models are commonly used to evaluate the performance of conventional window systems. Complex fenestration systems can be difficult to simulate accurately not only because of their geometry but also because of their optical properties that scatter light in an unpredictable manner. Bi-directional Scattering Distribution Functions (BSDF) have recently been developed based on a mixture of measurements and modelling to characterize the optics of such systems. This paper describes the workflow needed to create then use these BSDF datasets in the Radiance lighting simulation software. Limited comparisons are made between visualizations produced using the standard ray-tracing method, the BSDF method, and that taken in a full-scale outdoor mockup. | en |
dc.source.uri | http://www.scopus.com/inward/record.url?eid=2-s2.0-84855568996&partnerID=40&md5=9ed7b364d6a6738c0ed870afd4b178ea | |
dc.subject | Daylighting | en |
dc.subject | Design tools and methods | en |
dc.subject | Bi-directional scattering distribution functions | en |
dc.subject | Data sets | en |
dc.subject | Fenestration systems | en |
dc.subject | Lighting simulation | en |
dc.subject | Ray-tracing method | en |
dc.subject | Virtual models | en |
dc.subject | Window system | en |
dc.subject | Computer software | en |
dc.subject | Distribution functions | en |
dc.subject | Visualization | en |
dc.subject | Optical properties | en |
dc.title | Simulating complex window systems using BSDF data | en |
dc.type | conferenceItem | en |