Πλοήγηση ανά Θέμα "Educational Research"
Αποτελέσματα 1-10 από 10
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Are Computer Science and Information Technology still masculine fields? High school students' perceptions and career choices
(2008)This study investigated Greek high school students' intentions and motivation towards and against pursuing academic studies in Computer Science (CS), the influence of the family and the scholastic environment on students' ... -
Digital Game-Based Learning in high school Computer Science education: Impact on educational effectiveness and student motivation
(2009)The aim of this study was to assess the learning effectiveness and motivational appeal of a computer game for learning computer memory concepts, which was designed according to the curricular objectives and the subject ... -
Enhancing Physical Education and Sport Science students' self-efficacy and attitudes regarding Information and Communication Technologies through a computer literacy course
(2010)Information and Communication Technologies (ICT) have become an integral component of Physical Education (PE) and Sport Science (SS) curricula and professions. It is thus imperative that PE and SS students develop ICT ... -
Exploring the potential of computer and video games for health and physical education: A literature review
(2009)This study aims at critically reviewing recently published scientific literature on the use of computer and video games in Health Education (HE) and Physical Education (PE) with a view: (a) to identifying the potential ... -
Gender issues in Internet access and favourite Internet activities among Greek high school pupils inside and outside school
(2005)This study investigates gender differences in Internet use by Greek high school pupils within school and out of school environments. A sample of 340 pupils (170 boys and 170 girls), aged 12-16 years, completed a written ... -
Gender issues in technology use: Perceived social support, computer self-efficacy and value beliefs, and computer use beyond school
(2008)In this study, we examined relations between outside school computer experiences, perceived social support for using computers, and self-efficacy and value beliefs about computer learning for 340 Greek elementary school ... -
Information science instruction and changes in girls' and boy's expectancy and value beliefs: In search of gender-equitable pedagogical practices
(2013)In this study, which was situated in the context of information science instruction, data were collected twice using student self-reports to examine the effects of pedagogical practices on changes in boys' and girls' ... -
A model supported interactive virtual environment for natural resource sharing in environmental education
(2013)This paper introduces a realistic 3D model supported virtual environment for environmental education, that highlights the importance of water resource sharing by focusing on the tragedy of the commons dilemma. The proposed ... -
Multimedia blogging in physical education: Effects on student knowledge and ICT self-efficacy
(2011)The main idea behind this study was to explore the educational potential of multimedia blogging for academic disciplines such as Physical Education (PE) that are not heavily based on written discourse and where multiple ... -
Teachers' attitudes to and beliefs about web-based Collaborative Learning Environments in the context of an international implementation
(2005)Fifty-six teachers, from four European countries, were interviewed to ascertain their attitudes to and beliefs about the Collaborative Learning Environments (CLEs) which were designed under the Innovative Technologies for ...