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dc.creatorSagri M., Sofos F., Mouzaki D.en
dc.date.accessioned2023-01-31T09:52:36Z
dc.date.available2023-01-31T09:52:36Z
dc.date.issued2018
dc.identifier.issn14431475
dc.identifier.urihttp://hdl.handle.net/11615/78653
dc.description.abstractThis work reviews the current application of one of the most widely used techniques in education around the world: Digital Storytelling (DS), along with comic and animation tools, and presents a study about the Greek educational system as well as posing questions concerning the form of a new study, design, implementation and assessment of educational project across all educational levels. Nowadays, people and students at all educational levels in the developed world are surrounded by multiple electronic media and are familiar with a variety of pictures, video and information from early childhood. The educational process, as it proceeds in parallel with fast technological and societal evolution, tries to smoothly adjust new educational methods without abandoning traditional teaching and moving away from its main aim: the establishment of knowledge. © 2018, Flinders University.en
dc.language.isoenen
dc.sourceInternational Education Journalen
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85065512720&partnerID=40&md5=6f42c16f7380254b1f524ea282034aac
dc.subjectFlinders Universityen
dc.titleDigital Storytelling, comics and new technologies in education: Review, research and perspectivesen
dc.typejournalArticleen


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