Listar por tema "Interactive learning environments"
Mostrando ítems 1-2 de 2
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Digital Game-Based Learning in high school Computer Science education: Impact on educational effectiveness and student motivation
(2009)The aim of this study was to assess the learning effectiveness and motivational appeal of a computer game for learning computer memory concepts, which was designed according to the curricular objectives and the subject ... -
Exploring the potential of computer and video games for health and physical education: A literature review
(2009)This study aims at critically reviewing recently published scientific literature on the use of computer and video games in Health Education (HE) and Physical Education (PE) with a view: (a) to identifying the potential ...